Steam
Steam is the ultimate destination for playing, discussing, and creating games.
Image details
Configuration
TypeContainerlinuxlinuxserver/steam:latest3000:3000/tcp3001:3001/tcp/config : /srv/lsio/steam/configPUID=1000PGID=1000TZ=Etc/UTCunless-stoppedTemplate by technorabilia
Notes
Ensure to create the following volume directories on the host file system, or modify the paths in the volume mapping section under the advanced options below, as needed.
mkdir -p /srv/lsio/steam/config
Installation
- Ensure both Docker and Portainer are installed, and up-to-date
- Log into your Portainer web UI
- Under Settings → App Templates, paste the below URL
- Head to Home → App Templates, and the list of apps will show up
- Select the app you wish to deploy, fill in any config options, and hit Deploy
Template Import URL
https://raw.githubusercontent.com/Lissy93/portainer-templates/main/templates.json
Show Me
docker run -d --name Steam \
-p 3000:3000/tcp \
-p 3001:3001/tcp \
-e 'PUID=1000' \
-e 'PGID=1000' \
-e 'TZ=Etc/UTC' \
-v /srv/lsio/steam/config:/config \
--restart=unless-stopped \
linuxserver/steam:latestSave this file as compose.yaml and run docker compose up -d
Use this only as a guide.
services:
steam:
image: linuxserver/steam:latest
ports:
- 3000:3000/tcp
- 3001:3001/tcp
volumes:
- /srv/lsio/steam/config:/config
environment:
PUID: '1000'
PGID: '1000'
TZ: Etc/UTC
restart: unless-stopped
Save this file as steam-stack.yml, then from a manager node, run docker stack deploy -c steam-stack.yml steam
version: '3.8'
services:
steam:
image: linuxserver/steam:latest
ports:
- 3000:3000/tcp
- 3001:3001/tcp
volumes:
- /srv/lsio/steam/config:/config
environment:
PUID: '1000'
PGID: '1000'
TZ: Etc/UTC
deploy:
restart_policy:
condition: any
Save each file below into a folder, then run kubectl apply -f .
Written for k3s, but works on any cluster: bind mounts use hostPath, named volumes get a
persistent volume claim, and ports are exposed via a LoadBalancer service.
steam-deployment.yaml
apiVersion: apps/v1
kind: Deployment
metadata:
name: steam
labels:
app: steam
spec:
replicas: 1
selector:
matchLabels:
app: steam
template:
metadata:
labels:
app: steam
spec:
containers:
- name: steam
image: linuxserver/steam:latest
env:
- name: PUID
value: '1000'
- name: PGID
value: '1000'
- name: TZ
value: Etc/UTC
ports:
- containerPort: 3000
protocol: TCP
- containerPort: 3001
protocol: TCP
volumeMounts:
- name: steam-data-0
mountPath: /config
volumes:
- name: steam-data-0
hostPath:
path: /srv/lsio/steam/config
steam-service.yaml
apiVersion: v1
kind: Service
metadata:
name: steam
spec:
type: LoadBalancer
selector:
app: steam
ports:
- name: 3000-tcp
port: 3000
targetPort: 3000
protocol: TCP
- name: 3001-tcp
port: 3001
targetPort: 3001
protocol: TCP
Save this file as ~/.config/containers/systemd/steam.container
[Unit]
Description=Steam
[Container]
Image=linuxserver/steam:latest
ContainerName=steam
PublishPort=3000:3000/tcp
PublishPort=3001:3001/tcp
Environment=PUID=1000
Environment=PGID=1000
Environment=TZ=Etc/UTC
Volume=/srv/lsio/steam/config:/config
[Service]
Restart=always
[Install]
WantedBy=default.targetThen reload systemd and start the service:
systemctl --user daemon-reload
systemctl --user start steamFor a system-wide service, use /etc/containers/systemd/ and drop --user.
For more installation options, see the Documentation in our GitHub repo
linuxserver/steam
This readme has been truncated from the full version found HERE
Steam is the ultimate destination for playing, discussing, and creating games.Application Setup
The application can be accessed at:- https://yourhost:3001/
>!NOTE >This image is for a web accessible version of Steam to be played through a web browser it is in development and has oddities, if you want a fully flushed out Moonlight couch solution please consider Wolf or another non Docker solution. Moonlight clients have major advantages over using a web browser.
GPU Support
Using an Intel/AMD GPU is usually as easy as just passing--device /dev/dri:/dev/dri.
If you have multiple GPUs you need to pass both the setting for the render node and the encoder IE for the second GPU:-e DRINODE=/dev/dri/renderD129 \
-e DRI_NODE=/dev/dri/renderD129Nvidia support only works on 580 and up full proprietary drivers (no MIT/GPL) with
nvidia-drm.modeset=1 kernel parameter set. You must ensure the card is initialized before running a container so on headless systems run nvidia-modprobe --modeset from the host even with this kernel parameter set, this only needs to be run once per boot.These modifications for NVIDIA are for Wayland to function properly and have nothing to do with the Docker runtime. If you are using compose it is important to run
sudo nvidia-ctk runtime configure --runtime=docker this is a persistent setting and only needs to run once.Gamepad support
This container leverages a userspace gamepad interposer to provide gamepad support. To use a gamepad always force Proton in "Properties>Compatibility" even for Linux native games, "Proton Hotfix" is a good default selection. You cannot use the "Steam Input" feature on any game as the uinput socket and HID do not exist.Gaming mode
An absolute must for mouse and keyboard input is sending relative mouse input from the browser, you will need to use the "Gaming Mode" which is a small crosshair in the top right of the sidebar. This runs in fullscreen and traps you in the window, to exit this mode hold down escape for 3 seconds.Game Launching
Included in this image are tools for managing Proton versions and a command line launcher. This means once a game or application is installed via Steam it can be directly launched on init by creating a config file and modifying/config/.config/labwc/autostart to run umu-run instead of Steam.: umu-run --config /config/game.toml[umu]
prefix = "/config/game"
exe = "/config/Desktop/game/game.exe"
proton = "/config/.local/share/Steam/compatibilitytools.d/GE-Proton-version"
game_id = "0"This facilitates custom home directories with pre-configured runtimes and gamefiles for baking images outside of using the Steam launcher.
Usage
docker run -d \
--name=steam \
--security-opt seccomp=unconfined \
--security-opt apparmor=unconfined `#optional` \
-e PUID=1000 \
-e PGID=1000 \
-e TZ=Etc/UTC \
-p 3000:3000 \
-p 3001:3001 \
-v /path/to/config:/config \
--shm-size="1gb" \
--restart unless-stopped \
lscr.io/linuxserver/steam:latestServe Steam on your own domain behind Caddy, Nginx or Traefik. Fill in your domain and copy the result. It's a starting point, some apps need their own base URL or extra headers set too.
Proxying steam.example.com to http://Steam:3000
Add this to your Caddyfile
steam.example.com {
reverse_proxy http://Steam:3000
}Check the logs first
Nine times out of ten the logs tell you exactly what went wrong.
- In Portainer, go to Containers, click the container, then Logs. Or run
docker logs Steam - Exit codes help too:
137means killed, usually out of memory.126or127means the command inside the image is broken.
Port already in use
If deployment fails with "Bind for 0.0.0.0:3000 failed: port is already allocated", something else on your server is using that port.
- Find what's using it:
sudo ss -tlnp | grep :3000 - Stop the other service, or pick a different host port. In
3000:3000only the left number is yours to change, the right one belongs to the app.
Running but the page won't load
The container is up but nothing appears in your browser.
- Use your server's real IP:
http://your-server-ip:3000. The 0.0.0.0 link Portainer shows isn't a real address. - Give it a minute after first deploy, Steam can take a while to initialise.
- Make sure your firewall allows the port, e.g.
sudo ufw allow 3000
Permission denied on volumes
If the logs show "permission denied", the app can't write to its data folder on the host.
- Fix the ownership:
sudo chown -R 1000:1000 /srv/lsio/steam/config - Or set the
PUIDandPGIDvariables (defaults 1000:1000) to match your own user, found withid $USER
Image won't pull
Test the pull directly on the host: docker pull linuxserver/steam:latest
- "manifest unknown" means the tag no longer exists. This template uses
latest, so try pinning a specific version instead. - "toomanyrequests" is the Docker Hub rate limit. Log in with
docker loginto raise it. - "no space left on device" means a full disk. Reclaim space with
docker system prune
"exec format error"
This means the image was built for a different CPU architecture than your server.
- This image supports:
amd64 - Check yours with
uname -m: x86_64 is amd64, aarch64 is arm64. Raspberry Pi and other ARM boards are the usual culprits.
Container keeps restarting
The unless-stopped restart policy relaunches the app after every crash, so the real error can scroll past.
- Check the logs right after a restart, the last few lines before it died are the useful ones.
- Get the exit code with
docker inspect Steam --format '{{.State.ExitCode}}' - Still stuck? Redeploy once with the restart policy set to
noso the failure stays visible.
Raise an issue
Found something which isn't working as it should? Here's how to report it.
- Bug within the app: Open an issue within Steam's repo
- Template not working: Open an issue on technorabilia/portainer-templates
- This website not working: Open an issue on lissy93/portainer-templates